Javascript Object-Orientation – My Summary

OO In Javascript

The way object-oriented in JavaScript works can be hard to understand. By providing several options on how to use the prototypal-based object style, it can brings confusion and unnecessary complexity.

Here is the summary of my reading on JavaScript OO, mainly from JavaScript: The Good Parts, by Douglas Crockford. In hopes that it can help someone.

Types

Pseudo-Classical

This was added to JavaScript in order to simulate the classical class-object paradigm; which can look alien, but is the most used.

Prototypal

Native JavaScript object-orientation. No concept of class, just objects that share information. This is how prototypal object-orientation is meant to be used.

Functional

Based on prototypal, but more powerful. It adds security by isolating scopes and makes methods and variables private.

Characteristics and Uses

Pseudo-Classical

  • Requires the ‘new’ declaration
  • Start with a capital letter
  • Uses prototype to define method
  • Classical inheritance is nearly impossible

e.g.

var Transportation = function (type){
    this.type = type;
};

Transportation.prototype.getType = function () {
    return this.type;
}

var myBicycle = new Transportation("bicycle");

var Car = function(engineSound) {
    this.engineSound = engineSound;
}

Car.prototype = new Transportation();
Car.prototype.startEngine = function() {
    console.log(this.engineSound);
}

var myShinyCar = new Car("Vroum!!!...Vroum!!!");
myShinyCar.startEngine();
console.log(myShinyCar.type); // we lost the parent type 😦

Prototypal

The native JavaScript object system; less complex, but more powerful

  • Uses {} to define a base object
  • No concept of class, but copy from another object
  • Inherit property of old object (also called differential inheritance)

e.g.

var transportationConstructor = {
    type : undefined,
    getType : function () {
        return this.type;
    }
};

var Transportation = function (type){
    this.type = type;
};

Transportation.prototype = transportationConstructor;
var myBicycle = new Transportation("bicycle");

var car = {
    type : 'Car',
    engineSound : 'Vrout!',
    startEngine : function () {
        console.log(this.engineSound);
    }
}

var Car = function(engineSound) {
    this.engineSound = engineSound;
}

Car.prototype = car;
var myShinyCar = new Car("Vroum!!!...Vroum!!!");
myShinyCar.startEngine();

Functional

  • Make variables and methods private
  • Isolate the scope (same thing as module/closure)
  • Enables the creation of durable object (no uses of this or that)

This means, that an object can’t be compromised by an attacker, the internal state will remain unchanged, and any modification to this/that will maintain the scope, instead of losing sight of this/that.

e.g.

var transportation = function(spec) {
    var that;     // another private variable
    that = {}     // or new Object() for pseudo-classical or another function constructor
    var getType = function () {
        return spec.type
    };
    that.getType = getType;     // enables another method called as a regular function, preventing this/that state-change
    return that;
};

var myBicycle = transportation({ type : 'bicycle'});

var car = function (spec) {
    spec.type = 'Car';
    var that = transportation(spec);
    var startEngine = function () {
        console.log(spec.engineSound);
    };
    that.startEngine = startEngine;
    return that;
}

var myShinyCar = car({ engineSound : 'vroum!!! vroum!!!' });
myShinyCar.startEngine();

Recommended reading

JavaScript: The Good Parts, by Douglas Crockford

Wikipedia Prototype-based programming

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